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Sherlock Holmes Crimes and Punishments Gameplay

Sherlock Holmes Crimes and Punishments

Oh man I’m getting pretty excited about this game.¬†Sherlock Holmes Crimes and Punishments, which is coming out for pretty much every system at the end of next month. 23 minutes of gameplay were released a week or two ago, and I just now had the chance to view it. I’m basically a Sherlock Holmes fanatic, and I have to saw, this game looks awesome. I’m also a big fan of the Frogwares series, which I know is a bit more polarizing.

People do speak ill of the Unreal Engine on occasion, but it seems that it is put to good use in this context. I’m also not a big fan of the floaty clue/deduction visual effect that various directors seem obsessed with using to represent Holmes’s thought process, but perhaps it may work better as a video game rather than floating around Benedict Cumberbatch or Robert Downey Jr’s head.

Unfortunately, it seems the classic Frogwares voice actors have been replaced. I suppose I’m one of about fifteen people who’ll miss them.

What seems most impressive in Sherlock Holmes Crimes and Punishments is that increased role of the player in making deductions and taking responsibility for the actual solving of crimes. I may try to stream myself playing this game, let me know in the comments if you’re interested.

Crimes and Punishments: Sherlock Holmes – Out September 30th